/engineering/incidentsIncident console
The console the responders work in: every incident with severity and status filters, the selected one's timeline beside the list, who is holding the pager, and a declare-incident dialog that writes a real row.
The page is a server component inside AppShell: it reads db.incidents, db.services and db.members and hands them to one client island, which owns the filters, the selection and the declare dialog. Internal pages keep the data's own severity words — responders say SEV1 — while the public status page is the one that translates them into Critical, Major and Minor. The on-call rota is a rule over the rows rather than a table the sample data does not have: whoever is commanding the newest running incident is holding the pager, and what each person has carried this quarter is counted off db.incidents. Declaring an incident calls a server action that writes to db.incidents and hands the row back, so it lands at the top of the list with no navigation; a rejected declaration keeps the dialog open with what was typed still in it and names the field that was wrong. Composes AppShell, PageHeader, FilterBar, FilterMenu, Widget, DataList, StatusBadge, RelativeTime, Callout, ConfirmDialog, SegmentedControl, InspectorPanel, DescriptionList, Timeline and Avatar.
Preview
import { REFERENCE_DATE } from "@/lib/sample-data"
import { AppShell } from "@/components/ui/app-shell"
import { PageHeader } from "@/components/ui/page-header"
import { signOut } from "./actions"
import { IncidentsView } from "./components/incidents-view"
import { currentUser, incidents, incidentSummary, onCall, shellNotifications } from "./data"
import { NAV, ROUTES } from "@/lib/dashboards/engineering/nav"
/**
* The incident console. The page is a server component: it reads the incidents
* and the rota through `db` and hands them to one client island, which owns the
* filters, the selection and the declare dialog — the only things on the page
* that hold state.
*/
export default function IncidentsPage() {
return (
<AppShell
nav={NAV}
activeHref={ROUTES.incidents}
user={currentUser()}
notifications={shellNotifications()}
now={REFERENCE_DATE}
onSignOut={signOut}
>
<PageHeader
title="Incidents"
description="Everything the team has opened, and where each one has got to."
meta={incidentSummary()}
/>
<IncidentsView rows={incidents()} shifts={onCall()} now={REFERENCE_DATE} />
</AppShell>
)
}Install
npx shadcn@latest add @vibra/engineering-incidentsNeeds the @vibra registry in your components.json — set it up once.
Source
import { REFERENCE_DATE } from "@/lib/sample-data"
import { AppShell } from "@/components/ui/app-shell"
import { PageHeader } from "@/components/ui/page-header"
import { signOut } from "./actions"
import { IncidentsView } from "./components/incidents-view"
import { currentUser, incidents, incidentSummary, onCall, shellNotifications } from "./data"
import { NAV, ROUTES } from "@/lib/dashboards/engineering/nav"
/**
* The incident console. The page is a server component: it reads the incidents
* and the rota through `db` and hands them to one client island, which owns the
* filters, the selection and the declare dialog — the only things on the page
* that hold state.
*/
export default function IncidentsPage() {
return (
<AppShell
nav={NAV}
activeHref={ROUTES.incidents}
user={currentUser()}
notifications={shellNotifications()}
now={REFERENCE_DATE}
onSignOut={signOut}
>
<PageHeader
title="Incidents"
description="Everything the team has opened, and where each one has got to."
meta={incidentSummary()}
/>
<IncidentsView rows={incidents()} shifts={onCall()} now={REFERENCE_DATE} />
</AppShell>
)
}/**
* What this page reads. Incidents, the services they took with them, and the
* people who ran them all come from `db` — `db.incidents`, `db.services` and
* `db.members` — and nothing here is written out by hand. The on-call rota is
* a rule over those rows rather than a rota table the sample data does not
* have: whoever is commanding the newest open incident is holding the pager.
* "Now" is `REFERENCE_DATE`.
*/
import { getInitials } from "@/lib/format"
import { db, REFERENCE_DATE, type Incident, type Member } from "@/lib/sample-data"
const SERVICES = db.services.all()
const SERVICE_NAME_BY_ID = new Map(SERVICES.map((service) => [service.id, service.name]))
// Read per call, never held at module scope: a member renamed since the
// server started is the name on the next render.
const membersById = () => new Map(db.members.all().map((member) => [member.id, member]))
const DAY_MS = 86_400_000
/** The internal severity scale, kept in the data's own words: responders say SEV1. */
export type Severity = Incident["severity"]
export type IncidentUpdate = { at: Date; status: Incident["status"]; message: string }
export type IncidentRow = {
id: string
title: string
severity: Severity
status: Incident["status"]
startedAt: Date
resolvedAt?: Date
/** Service names, not ids — the ids never reach the page. */
affected: string[]
/** The commander's display name, resolved through db.members. */
commander: string
commanderAvatar?: string
/** Newest first: where it got to, then how it got there. */
updates: IncidentUpdate[]
}
/** One incident as this page reads it. Exported because the declare action returns one. */
export function toRow(incident: Incident, members = membersById()): IncidentRow {
const commander = members.get(incident.commander)
return {
id: incident.id,
title: incident.title,
severity: incident.severity,
status: incident.status,
startedAt: incident.startedAt,
resolvedAt: incident.resolvedAt,
affected: incident.serviceIds.map((id) => SERVICE_NAME_BY_ID.get(id) ?? id),
commander: commander?.name ?? "Unassigned",
commanderAvatar: commander?.avatarUrl,
updates: [...incident.updates].sort((a, b) => b.at.getTime() - a.at.getTime()),
}
}
const isOpen = (incident: Incident) => incident.status !== "resolved"
/** Everything on the books: still running first, then whatever started most recently. */
export function incidents(): IncidentRow[] {
const members = membersById()
return [...db.incidents.all()]
.sort((a, b) => {
if (isOpen(a) !== isOpen(b)) return isOpen(a) ? -1 : 1
return b.startedAt.getTime() - a.startedAt.getTime()
})
.map((incident) => toRow(incident, members))
}
/** The line under the title: what is running now, against what the window holds. */
export function incidentSummary(): string {
const rows = db.incidents.all()
const open = rows.filter(isOpen).length
const oldest = Math.min(...rows.map((incident) => incident.startedAt.getTime()))
const months = Math.round((REFERENCE_DATE.getTime() - oldest) / (30 * DAY_MS))
return `${open} running · ${rows.length} over the last ${months} months`
}
// Whoever is commanding the newest open incident is the one actually holding
// the pager; the rota itself is not something the sample data records. Every
// fallback below is a real possibility for a workspace that has no incidents
// yet, or none of its members left active.
function primaryMember(): Member | undefined {
const newestOpen = [...db.incidents.all()]
.filter(isOpen)
.sort((a, b) => b.startedAt.getTime() - a.startedAt.getTime())[0]
const commander = newestOpen ? membersById().get(newestOpen.commander) : undefined
const active = db.members.all().filter((member) => member.status === "active")
return commander ?? active[0] ?? db.members.all()[0]
}
/**
* The id a newly declared incident is assigned to. Empty when the workspace
* has nobody to assign it to, which `toRow` reads back as "Unassigned" rather
* than inventing a commander.
*/
export function onCallPrimaryId(): string {
return primaryMember()?.id ?? ""
}
export type OnCallShift = {
shift: "Primary" | "Secondary" | "Escalation"
name: string
email: string
initials: string
avatarUrl?: string
/** What this person has actually been carrying, counted off db.incidents. */
note: string
}
const QUARTER_DAYS = 90
function commandedThisQuarter(memberId: string): number {
return db.incidents
.all()
.filter(
(incident) =>
incident.commander === memberId &&
REFERENCE_DATE.getTime() - incident.startedAt.getTime() < QUARTER_DAYS * DAY_MS
).length
}
function toShift(member: Member, shift: OnCallShift["shift"]): OnCallShift {
const commanded = commandedThisQuarter(member.id)
return {
shift,
name: member.name,
email: member.email,
initials: getInitials(member.name),
avatarUrl: member.avatarUrl,
note:
commanded === 0
? "No incidents this quarter"
: `${commanded} ${commanded === 1 ? "incident" : "incidents"} this quarter`,
}
}
/**
* Who is holding the pager, who backs them up, and who they wake at 3am.
* Nobody appears twice: a rota that lists the same person as their own backup
* is worse than a rota with two names on it, so a shift with nobody left to
* fill it is left off rather than filled with a repeat.
*/
export function onCall(): OnCallShift[] {
const primary = primaryMember()
if (!primary) return []
const taken = new Set([primary.id])
const active = db.members.all().filter((member) => member.status === "active")
// Prefer the role the shift wants, then anyone still unclaimed.
const claim = (role: Member["role"]): Member | undefined => {
const next =
active.find((member) => !taken.has(member.id) && member.role === role) ??
active.find((member) => !taken.has(member.id))
if (next) taken.add(next.id)
return next
}
const secondary = claim("admin")
const escalation = claim("owner")
return [
toShift(primary, "Primary"),
...(secondary ? [toShift(secondary, "Secondary")] : []),
...(escalation ? [toShift(escalation, "Escalation")] : []),
]
}
/** The bell's contents: the newest notifications, unread first in the panel. */
export function shellNotifications() {
return db.notifications
.all()
.sort((a, b) => b.at.getTime() - a.at.getTime())
.slice(0, 6)
.map(({ id, title, description, at, read, href }) => ({ id, title, description, at, read, href }))
}
function ownerRow(): Member {
return db.members.all().find((member) => member.role === "owner") ?? db.members.all()[0]
}
/** The person looking at the page: whoever owns this workspace. */
export function currentUser() {
const owner = ownerRow()
return { name: owner.name, email: owner.email, initials: getInitials(owner.name), avatarUrl: owner.avatarUrl }
}"use server"
import { mockAuthAdapter } from "@/lib/auth-adapter"
import { asString, db, fields, invalidInput, oneOf, REFERENCE_DATE, type Result } from "@/lib/sample-data"
import { onCallPrimaryId, toRow, type IncidentRow, type Severity } from "./data"
/**
* The two things this page changes. Server actions, so the page can stay a
* server component and still hand the shell and its client islands something
* to call, and `Result` so every caller reads one success-or-error shape.
*/
export async function signOut(): Promise<Result<{ signedOut: true }>> {
await mockAuthAdapter.signOut()
return { ok: true, data: { signedOut: true } }
}
export type DeclareIncidentInput = { title: string; severity: Severity }
/** The severities an incident is declared at: the status page draws these three and no other. */
const SEVERITIES: readonly Severity[] = ["sev1", "sev2", "sev3"]
// It goes out on the status page the moment it is declared, so it has to read
// as a sentence a customer can understand rather than a scratch note.
const MAX_TITLE = 120
const OPENING_UPDATE = "We are investigating reports of an issue."
/**
* Opens an incident: writes it to `db.incidents` and hands the row back so the
* page can put it at the top of the list without a navigation. The commander
* is whoever is holding the pager, not whoever happened to click.
*/
export async function declareIncident(
input: DeclareIncidentInput
): Promise<Result<IncidentRow>> {
const { title: rawTitle, severity } = fields(input)
const title = asString(rawTitle).trim()
if (title.length === 0) {
return {
ok: false,
error: { code: "invalid_input", message: "An incident needs a title.", field: "title" },
}
}
if (title.length > MAX_TITLE) {
return {
ok: false,
error: {
code: "invalid_input",
message: `Keep it under ${MAX_TITLE} characters — this goes out on the status page.`,
field: "title",
},
}
}
// The severity is stored as sent and drawn as a badge on every row, so it is
// one of the three or nothing is written: an object here blanked the page.
if (!oneOf(severity, SEVERITIES)) {
return invalidInput("Choose a severity: SEV1, SEV2 or SEV3.", "severity")
}
const created = await db.incidents.create({
title,
severity,
status: "investigating",
// Nothing is confirmed at minute zero; the responders attach services as
// they find them.
serviceIds: [],
startedAt: REFERENCE_DATE,
updates: [{ at: REFERENCE_DATE, status: "investigating", message: OPENING_UPDATE }],
commander: onCallPrimaryId(),
})
if (!created.ok) return created
return { ok: true, data: toRow(created.data) }
}"use client"
import * as React from "react"
import { PlusIcon } from "lucide-react"
import { Button } from "@/components/ui/button"
import { ConfirmDialog } from "@/components/ui/confirm-dialog"
import { Input } from "@/components/ui/input"
import { Label } from "@/components/ui/label"
import { SegmentedControl } from "@/components/ui/segmented-control"
import { declareIncident } from "../actions"
import { type IncidentRow, type Severity } from "../data"
import { SEVERITIES, SEVERITY_LABELS, SEVERITY_MEANINGS } from "./severity"
export type DeclareIncidentProps = {
/** Called with the row the action wrote, so the list can show it at once. */
onDeclared: (incident: IncidentRow) => void
/** Called when the dialog opens — the moment the next declaration starts. */
onOpen?: () => void
}
/**
* Opens an incident. The dialog is controlled so that a rejected declaration
* can keep it open with what was typed still in it: without that the reader
* loses the sentence they just wrote and never sees which field was wrong.
*/
export function DeclareIncident({ onDeclared, onOpen }: DeclareIncidentProps) {
const [open, setOpen] = React.useState(false)
const [title, setTitle] = React.useState("")
const [severity, setSeverity] = React.useState<Severity>("sev2")
const [error, setError] = React.useState<{ message: string; field?: string } | null>(null)
const titleId = React.useId()
const errorId = `${titleId}-error`
// ConfirmDialog closes itself once onConfirm settles. Exactly one close is
// swallowed after a rejection — the next Escape or Cancel closes normally.
const keepOpen = React.useRef(false)
async function confirm() {
const result = await declareIncident({ title, severity })
if (!result.ok) {
keepOpen.current = true
setError(result.error)
return
}
setError(null)
setTitle("")
setSeverity("sev2")
onDeclared(result.data)
}
return (
<ConfirmDialog
open={open}
onOpenChange={(next) => {
if (!next && keepOpen.current) {
keepOpen.current = false
return
}
if (!next) setError(null)
if (next) onOpen?.()
setOpen(next)
}}
trigger={
<Button
size="sm"
onClick={() => {
onOpen?.()
setOpen(true)
}}
>
<PlusIcon aria-hidden="true" />
Declare incident
</Button>
}
title="Declare an incident"
description="This opens a timeline, pages the primary on call, and publishes to the status page."
confirmText="Declare"
onConfirm={confirm}
>
<div className="flex flex-col gap-4 text-left">
<div className="flex flex-col gap-2">
<Label htmlFor={titleId}>What is happening?</Label>
<Input
id={titleId}
value={title}
onChange={(event) => {
setTitle(event.target.value)
if (error?.field === "title") setError(null)
}}
placeholder="Checkout is returning 502s"
autoComplete="off"
aria-invalid={error?.field === "title" || undefined}
aria-describedby={error?.field === "title" ? errorId : undefined}
/>
{error?.field === "title" ? (
<p id={errorId} role="alert" className="text-xs text-danger">
{error.message}
</p>
) : null}
</div>
<div className="flex flex-col gap-2">
<span className="text-sm font-medium text-foreground">Severity</span>
<SegmentedControl
aria-label="Severity"
fullWidth
value={severity}
onValueChange={(next) => setSeverity(next as Severity)}
options={SEVERITIES.map((level) => ({
value: level,
label: SEVERITY_LABELS[level],
}))}
/>
<p className="text-xs text-muted-foreground">{SEVERITY_MEANINGS[severity]}</p>
</div>
{error && !error.field ? (
<p role="alert" className="text-sm text-danger">
{error.message}
</p>
) : null}
</div>
</ConfirmDialog>
)
}"use client"
import {
ActivityIcon,
CircleCheckIcon,
SearchIcon,
WrenchIcon,
type LucideIcon,
} from "lucide-react"
import { formatDuration } from "@/lib/format"
import { DescriptionList } from "@/components/ui/description-list"
import { InspectorPanel } from "@/components/ui/inspector-panel"
import { Timeline, TimelineItem, type TimelineTone } from "@/components/ui/timeline"
import { UserCell } from "@/components/ui/user-cell"
import { type IncidentRow } from "../data"
import { SeverityBadge, StageBadge, STATUS_LABELS } from "./severity"
const STAGE_ICONS: Record<IncidentRow["status"], LucideIcon> = {
investigating: SearchIcon,
identified: WrenchIcon,
monitoring: ActivityIcon,
resolved: CircleCheckIcon,
}
const STAGE_TONES: Record<IncidentRow["status"], TimelineTone> = {
investigating: "danger",
identified: "warning",
monitoring: "info",
resolved: "success",
}
// Fixed to UTC: an incident timeline is a shared record, and two responders in
// two time zones have to be able to quote the same line at each other.
const STAMP = new Intl.DateTimeFormat("en-US", {
month: "short",
day: "numeric",
hour: "2-digit",
minute: "2-digit",
hourCycle: "h23",
timeZone: "UTC",
})
export type IncidentInspectorProps = {
incident: IncidentRow | null
/** REFERENCE_DATE, handed down from the server page: a render never reads a clock. */
now: Date
onClose: () => void
}
/**
* The selected incident, opened over the page as a sheet: its facts, then its
* timeline. An overlay rather than an inline column because the list is the
* full width of the page at every size the console is read at.
*/
export function IncidentInspector({ incident, now, onClose }: IncidentInspectorProps) {
return (
<InspectorPanel
open={incident !== null}
onOpenChange={(next) => {
if (!next) onClose()
}}
width="lg"
title={incident?.title ?? "Incident"}
description={incident ? <span className="font-mono">{incident.id}</span> : undefined}
>
{incident ? (
<div className="flex flex-col gap-5">
<div className="flex flex-wrap items-center gap-2">
<SeverityBadge severity={incident.severity} />
<StageBadge status={incident.status} />
</div>
<DescriptionList
size="sm"
columns={1}
items={[
{
term: "Commander",
description: <UserCell size="sm" name={incident.commander} src={incident.commanderAvatar} />,
},
{
term: "Started",
description: (
<span className="tabular-nums">{`${STAMP.format(incident.startedAt)} UTC`}</span>
),
},
{
term: incident.resolvedAt ? "Ran for" : "Running for",
description: (
<span className="tabular-nums">
{formatDuration(
(incident.resolvedAt ?? now).getTime() - incident.startedAt.getTime()
)}
</span>
),
},
{
term: "Affected",
description:
incident.affected.length > 0
? incident.affected.join(", ")
: "Nothing confirmed yet",
},
]}
/>
<div className="flex flex-col gap-3">
<h3 className="text-sm font-medium">Timeline</h3>
<Timeline>
{incident.updates.map((update, index) => {
const Icon = STAGE_ICONS[update.status]
return (
<TimelineItem
key={`${incident.id}-${index}`}
tone={STAGE_TONES[update.status]}
icon={<Icon aria-hidden="true" />}
title={STATUS_LABELS[update.status]}
time={
<span className="tabular-nums">{`${STAMP.format(update.at)} UTC`}</span>
}
description={update.message}
/>
)
})}
</Timeline>
</div>
</div>
) : null}
</InspectorPanel>
)
}"use client"
import * as React from "react"
import { CircleCheckIcon, XIcon } from "lucide-react"
import { Button } from "@/components/ui/button"
import { Callout } from "@/components/ui/callout"
import { DashboardGrid, DashboardGridItem } from "@/components/ui/dashboard-grid"
import { DataList, DataListItem } from "@/components/ui/data-list"
import { FilterBar, FilterMenu } from "@/components/ui/filter-bar"
import { RelativeTime } from "@/components/ui/relative-time"
import { Widget } from "@/components/ui/widget"
import { type IncidentRow, type OnCallShift } from "../data"
import { DeclareIncident } from "./declare-incident"
import { IncidentInspector } from "./incident-inspector"
import { OnCallCard } from "./on-call-card"
import {
SeverityBadge,
SEVERITIES,
SEVERITY_LABELS,
StageBadge,
STATUS_LABELS,
STATUSES,
} from "./severity"
export type IncidentsViewProps = {
rows: IncidentRow[]
shifts: OnCallShift[]
/** REFERENCE_DATE from the server page: nothing below reads a clock. */
now: Date
}
/**
* The console: filters, the list, whatever is selected, and the one control
* that changes anything. It holds the incidents in state because declaring one
* writes a real row and the reader should see it land without a navigation.
*/
export function IncidentsView({ rows, shifts, now }: IncidentsViewProps) {
const [incidents, setIncidents] = React.useState(rows)
const [severity, setSeverity] = React.useState<string[]>([])
const [status, setStatus] = React.useState<string[]>([])
const [selectedId, setSelectedId] = React.useState<string | null>(null)
const [declared, setDeclared] = React.useState<IncidentRow | null>(null)
const visible = incidents.filter(
(incident) =>
(severity.length === 0 || severity.includes(incident.severity)) &&
(status.length === 0 || status.includes(incident.status))
)
const selected = incidents.find((incident) => incident.id === selectedId) ?? null
const activeFilters = severity.length + status.length
const countBy = <T extends string>(key: "severity" | "status", value: T) =>
incidents.filter((incident) => incident[key] === value).length
return (
<div className="flex flex-col gap-4">
<div className="flex flex-wrap items-center justify-between gap-3">
<FilterBar
role="group"
aria-label="Incident filters"
activeCount={activeFilters}
onClearAll={() => {
setSeverity([])
setStatus([])
}}
>
<FilterMenu
label="Severity"
size="sm"
searchable={false}
options={SEVERITIES.map((level) => ({
value: level,
label: SEVERITY_LABELS[level],
count: countBy("severity", level),
}))}
value={severity}
onValueChange={setSeverity}
/>
<FilterMenu
label="Status"
size="sm"
searchable={false}
options={STATUSES.map((stage) => ({
value: stage,
label: STATUS_LABELS[stage],
count: countBy("status", stage),
}))}
value={status}
onValueChange={setStatus}
/>
</FilterBar>
<DeclareIncident
// Opening the dialog again starts the next declaration, so the last
// one's notice goes: a success banner still standing while a second
// incident is being written reads as though it were about that one.
onOpen={() => setDeclared(null)}
onDeclared={(incident) => {
setIncidents((current) => [incident, ...current])
setDeclared(incident)
}}
/>
</div>
{declared ? (
// The row is already in the store; this says so rather than sending
// the reader anywhere.
<Callout
role="status"
variant="success"
icon={<CircleCheckIcon aria-hidden="true" />}
title="Incident declared"
>
<span className="flex items-start justify-between gap-3">
<span>
{`${declared.title} is open as ${declared.id}`}
{shifts[0] ? `, with ${shifts[0].name} on point.` : "."}
</span>
<Button
type="button"
variant="ghost"
size="icon-sm"
aria-label="Dismiss"
className="-my-1 -mr-1.5 shrink-0"
onClick={() => setDeclared(null)}
>
<XIcon aria-hidden="true" />
</Button>
</span>
</Callout>
) : null}
<DashboardGrid>
<DashboardGridItem colSpan={{ base: 12, lg: 8 }}>
{/* Widget is already role="region", named by its own title. */}
<Widget
title="Incidents"
description={`${visible.length} of ${incidents.length} shown, still running first.`}
contentClassName="px-0"
>
<DataList divided>
{visible.map((incident) => (
<DataListItem
key={incident.id}
// The title is the whole point of the row, and clipped to one
// line in this column an incident reads "File Storage ret…".
wrapTitle
className="px-6"
selected={incident.id === selectedId}
onClick={() => setSelectedId(incident.id)}
leading={<SeverityBadge severity={incident.severity} />}
title={incident.title}
description={
incident.affected.length > 0
? incident.affected.join(", ")
: "No services confirmed yet"
}
meta={
<span className="flex items-center gap-2">
<StageBadge status={incident.status} />
{/* Frozen, and counted from the page's REFERENCE_DATE:
a row is a record of when something happened, not a
clock. */}
<RelativeTime
date={incident.startedAt}
now={now}
updateInterval={null}
// Below sm the width is worth more to the title.
className="hidden sm:inline"
/>
</span>
}
/>
))}
</DataList>
{visible.length === 0 ? (
<p className="px-6 py-8 text-center text-sm text-muted-foreground">
No incidents match these filters.
</p>
) : null}
</Widget>
</DashboardGridItem>
<DashboardGridItem colSpan={{ base: 12, lg: 4 }}>
<OnCallCard shifts={shifts} />
</DashboardGridItem>
</DashboardGrid>
<IncidentInspector incident={selected} now={now} onClose={() => setSelectedId(null)} />
</div>
)
}import { Avatar, AvatarFallback, AvatarImage } from "@/components/ui/avatar"
import { Badge } from "@/components/ui/badge"
import { DataList, DataListItem } from "@/components/ui/data-list"
import { Widget } from "@/components/ui/widget"
import { type OnCallShift } from "../data"
/** Who is holding the pager, and what each of them has been carrying. */
export function OnCallCard({ shifts }: { shifts: OnCallShift[] }) {
return (
<Widget
data-widget="widget-engineering-incidents-on-call-card"
title="On call"
description="A new incident pages the primary first."
contentClassName="px-0"
>
<DataList divided>
{shifts.map((shift) => (
<DataListItem
key={shift.shift}
className="px-6"
leading={
<Avatar size="sm">
{shift.avatarUrl ? <AvatarImage src={shift.avatarUrl} alt="" /> : null}
<AvatarFallback className="text-2xs">{shift.initials}</AvatarFallback>
</Avatar>
}
title={shift.name}
description={shift.note}
meta={<Badge variant="outline">{shift.shift}</Badge>}
/>
))}
</DataList>
</Widget>
)
}import {
CircleAlertIcon,
OctagonAlertIcon,
TriangleAlertIcon,
type LucideIcon,
} from "lucide-react"
import { StatusBadge, type StatusVariant } from "@/components/ui/status-badge"
import { type IncidentRow, type Severity } from "../data"
/**
* How this console writes severity and response stage. Responders say SEV1,
* so the internal pages keep the data's own words — the public status page is
* the one that translates them into Critical, Major and Minor.
*/
export const SEVERITIES: Severity[] = ["sev1", "sev2", "sev3"]
export const SEVERITY_LABELS: Record<Severity, string> = {
sev1: "SEV1",
sev2: "SEV2",
sev3: "SEV3",
}
/** What each level actually means, for the picker in the declare dialog. */
export const SEVERITY_MEANINGS: Record<Severity, string> = {
sev1: "Customers cannot use the product",
sev2: "A major feature is degraded",
sev3: "Contained, or affecting a few accounts",
}
const SEVERITY_TONES: Record<Severity, StatusVariant> = {
sev1: "danger",
sev2: "warning",
sev3: "info",
}
// Three outlines, so severity still reads in greyscale.
const SEVERITY_ICONS: Record<Severity, LucideIcon> = {
sev1: OctagonAlertIcon,
sev2: TriangleAlertIcon,
sev3: CircleAlertIcon,
}
export const STATUS_LABELS: Record<IncidentRow["status"], string> = {
investigating: "Investigating",
identified: "Identified",
monitoring: "Monitoring",
resolved: "Resolved",
}
export const STATUSES = Object.keys(STATUS_LABELS) as IncidentRow["status"][]
const STATUS_TONES: Record<IncidentRow["status"], StatusVariant> = {
investigating: "danger",
identified: "warning",
monitoring: "info",
resolved: "success",
}
/** The severity pill, in the console's own vocabulary. */
export function SeverityBadge({ severity }: { severity: Severity }) {
const Icon = SEVERITY_ICONS[severity]
return (
<StatusBadge status={severity} variant={SEVERITY_TONES[severity]} dot={false} size="sm">
<Icon aria-hidden="true" className="size-3" />
{SEVERITY_LABELS[severity]}
</StatusBadge>
)
}
/** Where an incident has got to in the response. */
export function StageBadge({ status }: { status: IncidentRow["status"] }) {
return (
<StatusBadge
status={status}
variant={STATUS_TONES[status]}
label={STATUS_LABELS[status]}
size="sm"
// A response still in flight is a state that is actively changing.
pulse={status === "investigating"}
/>
)
}